Killer instinct wiki vampire5/29/2023 ![]() ![]() Users of Indomitable Will, Apathy, Fear Masking, Fear Immunity, and Tranquil State are either immune or highly resistant.Uncontrollable killing intent can adversely affect unwanted targets.Killing intentions can serve as a way for the opponent to track them down by Empathy unless they can suppress the intent while fighting.Submission - By using one’s murderous aura to break an opponent’s will to fight.Psychosomatic Illusion - By showing such powerful visions that the foes actually believe it is happening.Persuasion - By utilizing fear to make others do what the user requests.Penance Stare - Induce debilitating effects on others with a simple gaze.Paralysis Inducement - By utilizing fear against the foe to the level of stopping their movements.Pain Illusion - By causing so much fear that the foe can feel harmed in the visions of death.Mental Hallucination - By projecting visions of gruesome deaths via killing intentions.Menacing Presence - By making one’s own presence seem disquieting to those in proximity of the user.Intimidation Visualization - By projecting horrifying visualizations through killing intentions. ![]() Intimidation Mastery - By using it to instill fear in their opponents and command respect from others.Intimidating Glare - By staring down an opponent, giving off one’s own desire to kill to induce fear as a warning sign.Fear Inducement - By showing extreme bloodlust to shock the opponents.Discouragement - By releasing their intent, a user can cause others to run away.Death By Horror - By causing fear to the point of killing the foe.Danger Detection - By sensing killing intent directed at the user.Combat Perception - By reading the foe's killing intent.Apathy - By suppressing the intent while retaining the desire to kill.Suppression: Users can nullify and control their own killing intent, usually reducing them to a apathetic state, which can prevent their opponents from discovering and sensing it, thus hiding one's motives and preventing one from being tracked. Perception: Users are able to observe and sense their target's killing intent, usually enabling them to track and predict where and when their opponents are going to strike in similar fashion to Precognition and Attack Prediction. Particularly strong killing intent can achieve a variety of effects, paralyzing the victims in fear at the simplest level and causing them to morbidly hallucinate their own deaths, or even kill them by forcing the mind to believe their death is a reality in more severe cases. Users can utilize killing intent of themselves or others in three ways:Įxudation: Users can give off their murderous intent in a similar fashion to Menacing Presence, most likely affecting their opponents and even their environment in some cases. 6.5 Web Animation/Comics/Series/Original. ![]()
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